﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using System.Linq;
using System.Text;

namespace ExternalClasses.Animations
{
    public class AnimationLayer
    {
        public string Name;
        [ContentSerializerIgnore]
        public List<int> ActiveBoneIndexes;
        [ContentSerializer(FlattenContent = true, CollectionItemName = "Bone")]
        public List<string> ActiveBones;

        public AnimationLayer()
        {
        }
    }
}
